by W.S. McCallum
Ba Ria
(Phuoc Tuy Province), 9 am 1 February 1968
As news of
the unleashing of the VC’s Tet Offensive spreads in the early hours of 1st
February, a reaction force from the Australian base at Nui Dat is hastily fomed
and sent off in response to reports that VC are in the provincial capital, Ba
Ria and have attacked the ARVN Sector HQ there. There is also some alarm over
the possible fate of a CIA officer, agent Johnson, who is stationed in the town.
Having shot
their way through an ambush at the village of Hoa Long on the way, the reaction
force arrives on the northern outskirts of Ba Ria. The Viet Cong D445
Battalion, supported by the C610 Ba Ria Town Company, are roaming the streets
of the township. Approaching from the north, the Australians can see smoke
plumes above the downtown area…
ARVN troops
have fought off a VC attack on the Sector HQ in the early hours of the morning,
and the signs of battle are all too obvious.
Aerial
reconaissance does not pick up much, as the Possum helicopter pilot is
reluctant to fly over the town centre.
To the east
of downtown is the local cinema.
The town’s
water tower marks the horizon, near the Song Dinh bridge, on the road to
Saigon.
Most of the
town’s inhabitants have not had time to flee, so artillery and air strikes cannot
be used.
The VC are
rallying for their next move though: they may not have been able to take the
Sector HQ, but they are conducting a house-to-house search for Puppet Regime
collaborators and for agent Johnson of the CIA.
The
Australians move in, unaware of just how many VC they are about to run into.
Approaching
the downtown area, they have the feeling they are being watched.
They halt,
and machine guns are trained on nearby buildings. Charlie is in the vicinity….
Out of
sight, VC are now scrambling to take up defensive positions.
While
others continue the house-to-house search.
The search
is thorough…
The ARVN at
the Sector HQ open fire as some VC make a rush across the main road.
The ARVN in
turn receive fire from a nearby rooftop.
RPG and
automatic fire suppress the ARVN, enabling VC to dash across the road.
The search
for agent Johnson ends at a garage; there he is!
He is armed
however, and a firefight breaks out. His accurate fire pins down the VC.
The other
VC return fire, and agent Johnson is suppressed, but he rallies and keeps
returning fire.
Meanwhile,
VC firing at the Sector HQ has become so intense that the ARVN decide to call
in an artillery strike, regardless of the civilians in the area.
Agent
Johnson is fighting for his life - if he breaks and runs now, he will be shot
down, so he keeps firing.
Responding
to radio reports that he needs help, and throwing caution to the wind, the
Australians send in an APC.
The town is
now swarming with VC, who seem to be appearing from here, there and everywhere.
Before they
can reach agent Johnson, the lone APC sent in to rescue him takes a hit from an
RPG and the crew and infantry inside bail out.
Overwhelmed,
agent Johnson is cut down in a hail of RPG and automatic fire.
Things are
getting hot at the Sector HQ too: heavy fire from an increasing number of VC
causes casualties.
Cut off
from their main body, the Australian section sent in to rescue agent Johnson
starts taking casualties too.
There are
even more D445 Battalion VC on their way, crossing the Song Dinh bridge.
This is
disastrous for the Australian rapid reaction force, who have not even managed
to take up positions in the town yet.
They are
still stuck on the outskirts of town, with a burning M113 ahead of them. The lead
M113 has been doing recon by fire but it is proving ineffective: the VC are not
showing themselves, and the Australian commander is not prepared to take the
risk of going any further.
The rest of
the force is waiting near the cinema, but they too are reluctant to move
forward; fearing an ambush from RPGs.
And it is
true that the local force VC there are ready and waiting for them.
The lead
M113 on the road opens fire once more at local force VC near the intersection
ahead.
But the
machine gunner’s fire is erratic, and soon RPG rounds are coming his way.
Meanwhile, VC
from the D445 Battalion are taking up positions behind the Sector HQ.
They
assault the building and take it.
The VC now
have total control of downtown Ba Ria, with approximately 200 men taking up
positions lining the main road. Any Australians venturing in there will find
themselves in the middle of a turkey shoot.
VC are also
quietly moving in on the Australian road column’s flank, getting ready to
assault.
At this
point, the Australian player threw in the towel. He had not deployed quickly
enough, and had allowed the VC to out-maneouvre him. Lousy shooting from the
lead APC had failed to clear the way, and it was apparent that all the
Australians could do now was beat a hasty retreat and await reinforcements.
In real
life, the local and main force VC in Ba Ria did not manage to achieve such good
co-ordination, and the Australians managed to fight their way into the downtown
area and take up positions along the river, and take back the cinema, where departing
VC had murdered various locals. Agent Johnson was rescued that day, and managed
to climb into the M113 sent to save him, but had his head blown off by an RPG
round while he was returning fire out of a hatch with his SMG. For the rest of
that day, the 2 platoons of Australians sent in with 9 M113s found themselves
playing cowboys and Indians around the downtown area, chasing VC that made
unco-ordinated attacks. The Australians managed to take up position along the
Song Dinh River by nightfall, before fighting continued. Their numbers were
insufficient to hold the downtown area, and artillery, air strikes and ARVN
reinforcements were called in.
This game
was a lesson in the need for the Free World forces player to be bold in the
initial stages of a game. If you allow VC to take up positions in large
numbers, their superiority can be overwhelming.
© W.S. McCallum 8 December 2019
Web site © Wayne Stuart McCallum 2003-2019